AI Insights · Timothy · April 2022
Top 5 2D Cartoon Games Performance in Guatemala for Q1 2022
Discover the performance trends of the top 5 2D cartoon games in Guatemala during Q1 2022, including downloads, revenue, and active users.
In Q1 2022, the top 5 2D cartoon games in Guatemala showed varied performance metrics across downloads, revenue, and active users. Here’s a closer look at the trends for each game, based on data from Sensor Tower.
Candy Crush Saga maintained a strong presence with consistent revenue and user engagement. Weekly revenue peaked at around $3.6K in the week of March 21, while weekly downloads fluctuated, reaching a high of 37.9K in early January before stabilizing around 19K by the end of March. Active users remained robust, peaking at approximately 268K in mid-January and maintaining an average of around 220K throughout the quarter.
Banana Kong experienced steady performance. Weekly downloads remained stable with minor fluctuations, peaking at 18.3K in early March. Active users showed a rising trend, starting at 107.8K in late December and peaking at roughly 138.6K in early March. Revenue remained modest, with minor increases, peaking at $21 in early February.
My Talking Tom 2 showed consistent engagement. Weekly downloads started strong at 16.6K in mid-January, maintaining an average of around 14K throughout the quarter. Active users saw a steady increase, peaking at 146.1K in mid-March. Revenue showed some fluctuations, with a peak of $80 in late December and stabilizing around $42 by the end of March.
Brain Story: Tricky Puzzle saw a decline in downloads and active users over the quarter. Downloads peaked at 33K in late December and gradually decreased to around 7.5K by the end of March. Active users followed a similar trend, starting at 38.7K and dropping to 28.2K by the quarter's end.
Hill Climb Racing demonstrated steady performance. Weekly downloads fluctuated, peaking at 17.3K in late January and ending at 15K in late March. Active users remained relatively stable, averaging around 150K, with a peak of 166.4K in late January. Revenue showed minor fluctuations, peaking at $56 in mid-February.
These insights provide a snapshot of the performance of the top 5 2D cartoon games in Guatemala for Q1 2022. For more detailed data and insights, visit Sensor Tower.